12/27/2023 0 Comments Prey video game wikiOriginally, Human Head Studios was developing Prey 2, a sequel to the 2006 video game Prey, but development was eventually cancelled. If Igwe state that "Morgan" did show human empathy whether it was middle or high, Alex lets it go, whereupon it can choose to accept his offer to become an ambassador between the species, or kill him and join the rest of its kind in the extermination of humanity. If Igwe stated that "Morgan" failed to show human empathy, then Alex destroys it and starts the experiment over. Alex and his Operator assistants known as Dayo Igwe, Mikhaila Ilyushin, Danielle Sho and Sarah Elazar then judge "Morgan" based on the choices it made throughout the game. The real Morgan is implied to be dead and the Typhon have already spread on Earth. In a post-credits scene, Morgan wakes up in a lab and learns that they are not the real Morgan, but instead a captured Typhon implanted with Morgan's memories in an effort to teach it human emotions and empathy. Based on Morgan's earlier choices, Morgan can either find a way to escape the station or is stranded and dies in the explosion as well. If Morgan chooses to activate the self-destruct, then the entire station explodes, destroying all of the Typhon with it. If Morgan chooses to activate the Nullwave device, all of the Typhon on Talos I are destroyed and the station is left intact to allow further neuromod research. Morgan is then given the choice of activating the station's self-destruct sequence or building the Nullwave device to defeat the Typhon. Suddenly, a gargantuan Typhon (called Apex) appears and begins to devour Talos I. After the cleanup crew is eliminated, Alex further analyzes the data and concludes that the Typhon are sending a signal into deep space to summon something. However, their attempts to study the neural network are interrupted when the TranStar Board of Directors learns of the containment breach and sends a cleanup crew to eliminate both the Typhon and any surviving station crew. Alex then tasks Morgan with scanning the Typhon " Coral" growing around the station and discovers that the Typhon are building some sort of neural network. Meanwhile, Alex contacts Morgan and pleads with them to instead build a special Nullwave device that will destroy the Typhon but leave the station intact, citing how their research is too valuable to lose.Īs Morgan makes their way through the station, they come across other survivors which they may choose to help or not. January then claims that Morgan built it to help Morgan destroy Talos I, taking the Typhon and all of its research with it. However, a side effect of removing a neuromod is that the user loses all memories gained after installation of that neuromod, explaining Morgan's memory loss. It also reveals to Morgan that they had been testing neuromods for the past three years, with Morgan continually adding and removing them. January warns Morgan that the Typhon have broken containment and taken over the station, killing the majority of the crew. Morgan is then contacted by January, an Operator and artificial intelligence that claims to have been created by Morgan. It is 2035 and they have actually already been living on Talos I for three years. Morgan wakes up again in their apartment, but quickly finds out that it is merely a simulated environment. However, while taking a series of tests prior to leaving for the station, one of the supervising doctors is attacked by a Typhon and Morgan is knocked out. In March 2032, Morgan Yu is recruited by their brother Alex to join TranStar's research team on Talos I. Prey is not an open-world game but it features open-level gameplay similar to Arkane's Dishonored. To survive, the player controls Morgan collecting and using weapons and resources aboard the station to defeat the Typhon. The player is able to select certain attributes of Morgan and make choices that affect elements of the game's story. The player takes the role of Morgan Yu, a human aboard a space station with numerous hostile aliens. Prey is a first-person shooter with role-playing game elements and strong narrative, inspired by System Shock 2.
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